Turok: Evolution is the latest episode
of Acclaim's very successful "Turok" adventures which graced the
Nintendo 64 for the first time, five years ago. This instalment is a prequel
to the other three games, which paints the foundation of Tal'Set's history
and his reasoning for being in the prehistoric world. The story opens with
the hero in battle with his nemesis Captain Tobias Bruckner in 1886
Texas after Bruckner kills Tal'Set's chief and with his Cavalry most of
the Indian tribe. During their fight an explosion sends both through
a rift to the Lost Lands, where Tal'Set' embarks on his quest to
get revenge on Bruckner, who has since allied with a lizardman-like
race known as the Sleg.
Having not played the earlier games
in the Turok series, I wasn't sure what to expect, but was pleasantly
surprised at the visuals and brilliant atmosphere crammed into this game.
The controls mimic that of Halo,
which I was thankful for. Before I knew it, I was chopping away at
enemies and enjoying some of the most amusing and bloody deaths I
have seen in a game in a good while. For those more squeamish (or less
bloodthirsty) you will notice that a well aimed hit to a foe can
convince them to simply throw their hands behind their heads and
surrender. This can save alot of time if you have a number of foes
in the vicinity to be concerned about.
Perhaps one of the most outstanding
features of Turok: Evolution is the sound. The soundtrack is nice,
but the sound effects were so fantastic, I found my self simply turning
off the music completely to immerse myself in the jungle atmosphere
of the game. Frogs croke, beasts growl and Slegs bark orders in the distance
as Tal'Set wades through rustling grass. The XBoxes inbuilt Dolby 5.1 processor
is used to the max here.
One cool moment had me sneaking
in the tall grass as Sleg rifles fired overhead, ripping up the environment
around me. Dinosaurs get excited and trees drop as Sleg Troppers
(with no respect for the landscape) try to fill you with lead.
Unlike earlier episodes, Evolution
applies an airborne shootout element to the game, where the hero
mounts a flying beast and takes to the skies. This is a nice change
to the traditional first person perspective viewpoint and definitely
works well in Turok.
All in all, Turok is going to please
alot of people. It certainly did me. Comparisons with Halo will be made,
and while Turok wont have the same initial impact, it is certainly
in the ball park and I'd go as far as saying Turok: Evolution even
betters Halo in the sound department.
A definite buy.